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Texture, Model & Animation Help Exporting A Rigged Model Crash.
crisosphinx Offline
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Posts: 501
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Joined: Apr 2012
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#26
RE: Exporting A Rigged Model Crash.

(09-14-2012, 04:40 PM)warmacha11 Wrote:
(09-05-2012, 04:48 AM)Obliviator27 Wrote: Is it triangulated?
ill have to check

for now, im going back to square one and starting over with the model....to see if i missed anything, anyone know how to export models to amnesia WITH joints in it? all i can find is a few that teach you how to export regular models but dont explain models with joints or if that makes a difference.
Add me on Skype. My username is the same as it is here.

I can help guide you through the steps and if you absolutely need to, I can try to fix it for you. I'm always on skype, so a reply will be very fast. I had to figure out how to get it to export the animation (took some very long and tedious steps).

Animation and Rig questions -> crisosphinx@yahoo.com

3D Generalist. Notable work on FG Forums - The Great Work, Five Magics and Cowards Debt.
(This post was last modified: 09-14-2012, 08:42 PM by crisosphinx.)
09-14-2012, 08:39 PM
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Messages In This Thread
Exporting A Rigged Model Crash. - by warmacha11 - 08-25-2012, 11:32 PM
RE: Exporting A Rigged Model Crash. - by crisosphinx - 09-14-2012, 08:39 PM



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