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Nightmare While Awake Chapter 1 Demo
ironman0001 Offline
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#51
RE: Nightmare While Awake Chapter 1 Demo

(10-01-2012, 03:30 AM)andyrockin123 Wrote: @ironman0001

Everyone is built differently and entitled to their own opinion. Jump scares (definitively speaking) are the exact opposite of tension, it's a release; jumpscares are only effective when the atmosphere has been built up properly and the player is on edge. If you're walking through a park in the middle of the day and it's sunny, then something suddenly pops out at you, it's not scary. Atmosphere is key.

For the record, the two "games" you mentioned aren't really real games (Slender/Scare Maze). They're not on the same playing field as Amnesia (which, for the record, is widely regarded as one of the scariest games of all time).

To each his own, I suppose.
Atmoshere is important! But think about scary maze! It shows happy people playing a fun game with race car driving! And yet... Everyone i see on youtube still falls out of their chair when they see the picture xD
10-01-2012, 03:39 AM
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RE: Nightmare While Awake Chapter 1 Demo - by ironman0001 - 10-01-2012, 03:39 AM



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