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Script Help What if player leaves level without lantern?
jamistara Offline
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Posts: 21
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Joined: Nov 2012
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#6
RE: What if player leaves level without lantern?

(11-12-2012, 06:17 PM)Steve Wrote:
(11-12-2012, 05:51 PM)Your Computer Wrote: You should have the level door start off as locked, and have the locked message inform the player that the lantern is needed to progress. Then use an interaction callback on the lantern to unlock the door when the player picks up the lantern.
Hey thanks to you all! It works now, and i can continue my custom story ! You are awesome Big Grin Big Grin
Damn that's way easier. I think I was just thinking to complicated at the moment.
11-12-2012, 06:36 PM
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RE: What if player leaves level without lantern? - by jamistara - 11-12-2012, 06:36 PM



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