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[SCRIPT]Change to specific random map
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#6
RE: [SCRIPT]Change to specific random map

(11-19-2012, 05:53 PM)Adrianis Wrote: Also, global variables as far as I understand get wiped if the player saves/exits/restarts, so its kinda dangerous

They don't get wiped if the player saves, only if the player exits without saving, which isn't an issue.

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11-19-2012, 06:40 PM
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RE: [SCRIPT]Change to specific random map - by Your Computer - 11-19-2012, 06:40 PM



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