The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia Crash NEED HELP
beast3334 Offline
Junior Member

Posts: 3
Threads: 1
Joined: Nov 2012
Reputation: 0
#1
Solved: 8 Years, 9 Months ago Amnesia Crash NEED HELP

I have recently purchesed Amnesia:The Dark Decent from Steam. I played the game for a little while and had no problems untill reaching the wine cellar.. The game played the cut scene but when I entered any of the 3 rooms and walked up to the green light the game instantly crashed. I have ran a file integrity check and nothing was wrong. I have redownloaded the game 2 times to no avial. I than looked in the hpl.log and noticed some errors saying that it couldnt find files in the G: Drive.. None of the files are in the G: Drive they are all located in the steams apps folder.... I have spent many days trying to figure out the issue and any help would be greatly appricated..
p.s. I am using a windows 7 operating system with a Intel Hd graphics family.. And knowing intel doesnt support open GL I was hesitent to play but I know that the graphics card is not the problem in this situation because the game runs fine but for the wine cellar
Thanks Lots
beast334

Stupid PC wont post files so this is my hpl.log
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics Family
Version: 3.1.0 - Build 8.15.10.2401
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.40 - Intel Build 8.15.10.2401
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default)
Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 959 ms
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_dungeon_cubemap.dds
ERROR: Couldn't load material '/Users/urkle/Projects/FrictionalGames/Amnesia/redist.steam/entities/bottle/amnesia/amnesia_bottle_menu.mat'
Entities: 156 ms
Compilation: 2 ms
Total: 1129 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Nathan' Path: 'C:\Users\Miller\Documents/Amnesia/Main/Nathan/'
-------- BEGIN LOAD FROM C:\Users\Miller\Documents/Amnesia/Main/Nathan/AutoSave_WineCellar_2012_11_26_17_18_30_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '05_wine_cellar.map' ---------
Cache Loading: 1213 ms
Entities: 651 ms
Compilation: 56 ms
Total: 2294 ms
Meshes created: 221
Bodies created: 45
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine_stack/wine_row.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine_row/wine_row.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_aqua_regia.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_calamine.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_cuprite.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_orpiment.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds
ERROR: Couldn't load material 'entities/technical/commentary_icon/commentary_icon_gold.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds
ERROR: Couldn't load material 'entities/technical/commentary_icon/commentary_icon_gold.mat'
-------- END LOAD ---------
WARNING: Entity 'AreaEndBlood_0' does not exist!
(This post was last modified: 11-30-2012, 01:34 AM by beast3334.)
11-30-2012, 01:33 AM
Find


Messages In This Thread
Amnesia Crash NEED HELP - by beast3334 - 11-30-2012, 01:33 AM
RE: Amnesia Crash NEED HELP - by TheBlastPassage - 11-30-2012, 02:49 AM
RE: Amnesia Crash NEED HELP - by beast3334 - 11-30-2012, 03:07 AM
RE: Amnesia Crash NEED HELP - by TheBlastPassage - 11-30-2012, 03:22 AM
RE: Amnesia Crash NEED HELP - by beast3334 - 11-30-2012, 10:41 PM
RE: Amnesia Crash NEED HELP - by TheBlastPassage - 12-01-2012, 01:27 AM



Users browsing this thread: 4 Guest(s)