Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
monster sound
Storfigge Offline
Member

Posts: 101
Threads: 31
Joined: Sep 2012
Reputation: 0
#3
RE: monster sound

(01-08-2013, 01:52 PM)str4wberrypanic Wrote: I have a silent grunt entity in my custom story. Download it, copy the entity servant_grunt_silent and create a " entities " folder inside your custom story folder. Then just place it there and use it in the model editor.

Nope doesn't work... The music keep playing for me Sad it's driving me freaking nuts.

I tried to set <Var Name="DangerMusic" Value="" />

<Var Name="SearchMusic" Value="" />

<Var Name="AttackMusic" Value="" />

wich didn't work either. Does anyone have a clue why this is happening!?

(This post was last modified: 01-08-2013, 03:09 PM by Storfigge.)
01-08-2013, 02:53 PM
Find


Messages In This Thread
monster sound - by Storfigge - 01-08-2013, 01:35 PM
RE: monster sound - by str4wberrypanic - 01-08-2013, 01:52 PM
RE: monster sound - by Storfigge - 01-08-2013, 02:53 PM
RE: monster sound - by The chaser - 01-08-2013, 04:27 PM
RE: monster sound - by Storfigge - 01-09-2013, 12:16 AM
RE: monster sound - by Victor - 01-08-2013, 04:30 PM
RE: monster sound - by Storfigge - 01-08-2013, 05:20 PM



Users browsing this thread: 1 Guest(s)