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monster sound
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
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#4
RE: monster sound

Put this in your script in the credits:

SetEnemyDisabled("Grunt");

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
01-08-2013, 04:27 PM
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Messages In This Thread
monster sound - by Storfigge - 01-08-2013, 01:35 PM
RE: monster sound - by str4wberrypanic - 01-08-2013, 01:52 PM
RE: monster sound - by Storfigge - 01-08-2013, 02:53 PM
RE: monster sound - by The chaser - 01-08-2013, 04:27 PM
RE: monster sound - by Storfigge - 01-09-2013, 12:16 AM
RE: monster sound - by Victor - 01-08-2013, 04:30 PM
RE: monster sound - by Storfigge - 01-08-2013, 05:20 PM



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