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Penumbra Prequel made in Amnesia
Gunslingerjh Offline
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#26
RE: Penumbra Prequel made in Amnesia

(01-15-2013, 10:16 PM)Hirnwirbel Wrote: Yeah... y' know... it may sound like a boring idea, but I'd really love to play a little custom story or addon where you play as red, starting shortly before or shortly after he gets caught in those rooms and can't leave.
Have this small, enclosed environment that quickly becomes familiar and fight for survival there: Figure out how to get water or how to get electricity running again and catch slugs and rats to eat, all while being increasingly tormented by the Tuurngait and your own rising insanity. I think it could make for a fascinating little story.

That is actually a good idea for a short CS, only recreating the Penumbra environment is sort of a problem! I know you can replace the grunts with the tuurngait in Amnesia, i've seen some videos of that.

01-15-2013, 11:11 PM
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Messages In This Thread
RE: Penumbra Prequel made in Amnesia - by Bridge - 12-27-2012, 01:28 AM
RE: Penumbra Prequel made in Amnesia - by nrkist - 12-27-2012, 02:13 AM
RE: Penumbra Prequel made in Amnesia - by Bridge - 12-27-2012, 03:55 AM
RE: Penumbra Prequel made in Amnesia - by Kein - 12-27-2012, 09:32 AM
RE: Penumbra Prequel made in Amnesia - by Bridge - 12-27-2012, 02:04 PM
RE: Penumbra Prequel made in Amnesia - by Traggey - 12-28-2012, 03:19 AM
RE: Penumbra Prequel made in Amnesia - by Gunslingerjh - 01-15-2013, 11:11 PM



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