Dunge Wrote:It's not that bad, some puzzle were quite good.
Why do you miss the zombies? The characters model/animation and the combats (or evading) were the worst thing about this engine, and they knew it so that's why there is not a lot of them, and I like it that way. Sure more action like any FPS would be nice, but the way it's designed it just wouldn't work.
The level/portal design in this one is bad since most people like open area and starting from a point to another without interruption (like half-life). It was nice though cause that prevent the player from uselessly returning to the start when searching for a solution.
Ending was quite simple too...
Dude...the zombies, creatures etc scary atmosphere are part of the Penumbra, serious. OF COURSE i miss them, didn't you play Overture or Black Plague? That was one heck of an experience. Requiem is just a waste of money and doesn't belong on the family