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Game will only start on some resolutions and then it own't load
itwontwork Offline
Junior Member

Posts: 7
Threads: 1
Joined: Jan 2013
Reputation: 0
#4
Solved: 8 Years, 9 Months ago RE: Game will only start on some resolutions and then it own't load

(01-26-2013, 01:08 PM)Doomtodeath Wrote: Are you running it on steam? Or is it a disc-game?

Yes I have it on steam. Turning off the overlay did nothing btw.

(01-26-2013, 11:29 AM)JustAnotherPlayer Wrote: Give us your HPL.log. Also, where did you get the game?

I got the game on steam and here is my log.



Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7800 Series
Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
Max texture image units: 32
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Headphones (High Definition Audio Device)(OpenAL default)
1. Generic Software on Speakers (High Definition Audio Device)
2. Generic Software on Digital Audio (S/PDIF) (High Definition Audio Device)
Trying to open device 'Generic Software on Headphones (High Definition Audio Device)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 626 ms
Entities: 134 ms
Compilation: 1 ms
Total: 768 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Brian' Path: 'C:\Users\Brian\Documents/Amnesia/Main/Brian/'
-------- Loading map '00_rainy_hall.map' ---------
Cache Loading: 1269 ms
Entities: 4963 ms
Compilation: 25 ms
Total: 6302 ms
Meshes created: 147
Bodies created: 48
-------- Loading complete ---------
(This post was last modified: 01-26-2013, 06:29 PM by itwontwork.)
01-26-2013, 06:28 PM
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RE: Game will only start on some resolutions and then it own't load - by itwontwork - 01-26-2013, 06:28 PM



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