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Texture, Model & Animation Help Exporting a Armature from maya...
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Posting Freak

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RE: Exporting a Armature from maya...

Quote: Wait.... so that means i can't export my armature (not a blender term, is a real word used to define a group of bones) to amnesia?
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Umm... didn't I just tell you that indeed, you can? Wink All you need is Maya 2011 or lower, then download the Open Collada Plugin and there you go! Of course there needs to be a mesh skinned to it, like crisosphinx said. (But why would you have joints without a mesh anyway?)
(This post was last modified: 01-27-2013, 01:53 AM by xxxxxxxxxxxxxxxx.)
01-27-2013, 01:52 AM
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RE: Exporting a Armature from maya... - by xxxxxxxxxxxxxxxx - 01-27-2013, 01:52 AM



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