plutomaniac
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RE: Hypothetical - Multiplayer Horror
Guys this thing will never work as intended and it comes down to basic human instincts. And not only humans. There is a reason why people, wolves, dogs, birds etc...(animals) form groups. Not only are they stronger but most importantly they feel safe. Sometimes, this feeling is all that is needed to do things that you previously would have never imagined doing. That's why aggressive dogs are so unpredictable when they form a small group. That worm feeling of being safe is what effectively ruins horror.
An also good example of this is movies. When would you feel safer? When a dude (and not the protagonist that never dies) descends all by himself in a dark sewer where a monster lurks or when a squad of heavily armed swat units does? Personally, when I see the protagonist going there I know that I will be scared but I also know that the guy won't be killed so in reality, I feel safe.
When it comes to gaming, if multiplayer horror rises as a game style you will see that most people will play with their friends and instead of being scared they will go all the way to find the monsters just to scream and laugh as they are being chased and of course video/audio recorded. Sometimes, this also applies to "skype let's plays" were people are constantly distructed by their talking or screaming friends resulting in a ruined immersion.
(This post was last modified: 01-31-2013, 01:49 PM by plutomaniac.)
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01-31-2013, 01:48 PM |
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