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How d i add animations to pathnodes?
tonitoni1998 Offline
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Posts: 163
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Joined: Oct 2012
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#1
How d i add animations to pathnodes?

i just doesnt work for some reason

void StopLook1(string &in timer_name)
{
    StopPlayerLookAt();
    StartPlayerLookAt("block_box_2", 15, 17, "");
    AddTimer("", 0.3f, "FadeIn1");
    SetEntityActive("suitor_1", true);
    AddEnemyPatrolNode("suitor_1", "PathNodeArea_1", 5, "flinch.dae_anim");
}
what do i have to insert to get the animation?

When you are looking for someone, to do the scripting for your Custom Story, ask me!
(This post was last modified: 02-23-2013, 07:54 PM by tonitoni1998.)
02-23-2013, 07:40 PM
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How d i add animations to pathnodes? - by tonitoni1998 - 02-23-2013, 07:40 PM



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