Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make a 'friendly' monster in Amnesia?
Arklancer Offline
Junior Member

Posts: 10
Threads: 4
Joined: Feb 2013
Reputation: 0
#4
RE: How to make a 'friendly' monster in Amnesia?

(02-24-2013, 07:15 PM)Smoke Wrote: There is a script though: SetEnemyDisableTriggers(string& asName, bool abX);
That way it won't attack you, but you'll still lose sanity. The only way to do that is editing it in the model editor. I don't know why, you should just look up a tutorial or something

I checked in the model editor and i haven't seen anything dealing with disabling sanity.
02-24-2013, 07:22 PM
Find


Messages In This Thread
RE: How to make a 'friendly' monster in Amnesia? - by Arklancer - 02-24-2013, 07:22 PM



Users browsing this thread: 2 Guest(s)