hi
i have finished my cs. and it is working fine on my computer.
now as a last test I installed amnesia + justine patch on an other computer.
but there a script is not working the same as on my computer
void boxblow(string &in asParent, string &in asChild, int alState){
if (asChild == "script_box2"){
SetEntityActive("wood_box02_2",true);
AddPropImpulse("wood_box02_2", 0, -30, -30, "world");
SetPlayerActive(false);
AddPlayerBodyForce(0, 0, -45000, false);
GivePlayerDamage(95, "BloodSplat", true, false);
FadePlayerRollTo(-90, 70, 70);
FadeOut(5);
AddTimer("timer1",7,"changemap");
}
}
void changemap(string &in asTimer){
ChangePlayerStateToNormal();
SetPlayerHealth(100);
ChangeMap("Main1.map", "PlayerStartArea_1", "", "");
}
on my computer, the camera position is back to normal after map change.
on other computer , it's still -90°
other big problem: map changes through doors are not working.
on my computer I installed amnesia on drive E:, on other computer on drive C:
additional info: I changed the folder name of my story from "Die Fabrik" to "Ein toller Abend" on my computer before copying the cs.
i don't know why, but on other computer amnesia looks for the corresponding map .hps file in a corrupted file path which causes a game crash. the script itself is working fine on my computer.
http://i.imagebanana.com/img/rb96gj5k/error.jpg
(the door properties are correct though
<Entity Active="true" FileIndex="5" Group="0" ID="170" Name="prisondoor_4" Rotation="0 4.71239 0" Scale="1 1.25 1" Tag="" WorldPos="13 1 17">
<UserVariables>
<Var Name="CastShadows" Value="true" />
<Var Name="StaticPhysics" Value="false" />
<Var Name="IsAffectedByDecal" Value="false" />
<Var Name="CallbackFunc" Value="" />
<Var Name="ConnectedProps" Value="" />
<Var Name="ConnectionStateChangeCallback" Value="" />
<Var Name="FullGameSave" Value="false" />
<Var Name="PlayerLookAtCallback" Value="" />
<Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
<Var Name="PlayerInteractCallback" Value="" />
<Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
<Var Name="TextEntry" Value="hub" />
<Var Name="StartPos" Value="StartArea_Main2" />
<Var Name="MapFile" Value="E:/Programme/Amnesia - The Dark Descent/redist/custom_stories/Ein toller Abend/maps/Hub.map" />
<Var Name="Locked" Value="true" />
<Var Name="LockedSound" Value="E:/Programme/Amnesia - The Dark Descent/redist/sounds/door/locked_door.snt" />
<Var Name="LockedTextCat" Value="" />
<Var Name="LockedTextEntry" Value="" />
<Var Name="ShowStats" Value="true" />
</UserVariables>
</Entity>
because of the crash i cannot tell if the other doors are working fine or have the same problem.
HELP.