PutraenusAlivius
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RE: Fonts
(Please note that original game assets such as fonts, lanterns CANNOT be changed in a custom story. You must use a full conversion. Now, it's time for me to explain.)
Since fonts are original game assets (LOOK ABOVE), they cannot be changed. Also, you don't write that in the extra_english.lang file. You wrote this[1] to the resources.cfg in your full conversion.
[1] <Directory Path="/fonts/eng" AddSubDirs="false" />
"Veni, vidi, vici."
"I came, I saw, I conquered."
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03-24-2013, 05:46 AM |
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