Quote: "shapes dash out the corner of your eye, lights conveniently shut off when you enter certain rooms, and bodies that seem dead suddenly burst to life."
"... mustered up the courage to turn my camera back on, and was instantly met with the lovely sight of my nightmarish pursuer staring right at me."
Yeah, well...that's all just jumpscares he's describing there. Especially the first ones are the standard stuff that even Doom 3 already did back then. The trailer doesn't really convince me either - especially that whole body animation stuff (having the character touch the environment, etc) feels gimmicky as hell. Not to mention the fact that they openly show the enemy in the trailer - what a bunch of amateurs!
And just as a reminder: Amnesia didn't need any extra dramatic horror-movie violin shreeking in their trailer to make it feel tense...
So, no, I don't think this will be the "next Amnesia" or whatever. Still, if it's cheap enough I think I'll give it a try when it comes out.
I have to agree with showing the enemy, don't think that helped them at all to sell the scare factor. But I still think the jump scares could be a good thing, IF implemented very well...