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HELP! Custom lantern model fix
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Posting Freak

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#9
RE: HELP! Custom lantern model fix

I guess you'll have to edit the idle, holster and draw animations, in a 3D program like Maya. Just move the highest joint in the hierarchy a bit down and towards the camera and make the arm further stretched out so the player can't see the shoulder ingame anymore. Alternatively you could also change the mesh so it contains more of the shoulder but that would probably be more effort.

I had the same thing when I made the custom flashlight+animations for Kreekakon's Custom Story - only that the hand was too far outside of the screen instead of too far inside and thus not visible at all. It also wasn't possible to simply move it in the model editor since it was getting all its translations and rotations from the animation. Best approach was to set up a camera in Maya that is very close to the ingame camera in terms of FOV, position and render resolution (using the original arm and screenshots as reference). With film gate mask activated you see a pretty good aproximation of what the arm will look like in game.
Only thing is that it's dependent on your screen resolution: On widescreen you'll see more of the arm than on a non-widescreen format...and I'm not 100% sure how the game handles this. (FOV changes? Camera position moves a bit? Both stay the same but you see less at the top of the screen? Or a combination of all?)
(This post was last modified: 04-05-2013, 06:41 PM by xxxxxxxxxxxxxxxx.)
04-05-2013, 06:33 PM
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Messages In This Thread
HELP! Custom lantern model fix - by Akos115 - 04-03-2013, 07:19 PM
RE: Custom lantern model fix - by Yoilickturtles - 04-04-2013, 01:16 AM
RE: Custom lantern model fix - by Akos115 - 04-04-2013, 02:15 PM
RE: Custom lantern model fix - by Akos115 - 04-04-2013, 04:34 PM
RE: Custom lantern model fix - by Yoilickturtles - 04-04-2013, 09:53 PM
RE: HELP! Custom lantern model fix - by Rapture - 04-04-2013, 10:41 PM
RE: HELP! Custom lantern model fix - by Akos115 - 04-05-2013, 05:05 PM
RE: HELP! Custom lantern model fix - by xxxxxxxxxxxxxxxx - 04-05-2013, 06:33 PM
RE: HELP! Custom lantern model fix - by Akos115 - 04-05-2013, 06:54 PM
RE: HELP! Custom lantern model fix - by Akos115 - 04-21-2013, 06:17 PM



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