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					Texture, Model & Animation Help Texturing a custom terrain
				 
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 Texturing a custom terrain - by ClayPigeon - 04-26-2013, 10:19 PM 
RE: Texturing a custom terrain - by Acies - 04-26-2013, 10:24 PM 
RE: Texturing a custom terrain - by ClayPigeon - 04-26-2013, 10:36 PM 
RE: Texturing a custom terrain - by Traggey - 04-27-2013, 12:30 AM 
RE: Texturing a custom terrain - by xxxxxxxxxxxxxxxx - 04-27-2013, 12:51 AM 
RE: Texturing a custom terrain - by ClayPigeon - 04-27-2013, 10:36 AM 
RE: Texturing a custom terrain - by WALP - 04-27-2013, 11:11 AM 
RE: Texturing a custom terrain - by ClayPigeon - 04-27-2013, 11:24 AM 
RE: Texturing a custom terrain - by Rapture - 04-27-2013, 02:26 PM 
RE: Texturing a custom terrain - by ClayPigeon - 04-27-2013, 03:07 PM 
RE: Texturing a custom terrain - by xxxxxxxxxxxxxxxx - 04-27-2013, 03:10 PM 
RE: Texturing a custom terrain - by ClayPigeon - 04-27-2013, 03:18 PM 
RE: Texturing a custom terrain - by JonnyAnomaly - 04-27-2013, 08:28 PM 
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 Therefore, I conclude that scaling up the uv coordinates of your terrain mesh, so that the texture gets repeated more often, should help.
			