(05-02-2013, 06:15 PM)Funderbunk Wrote: As an indie developer you most certainly are not free to do whatever the balls you feel like. You are only free to do whatever brings food on your employees' table and keeps you in business.
I believe what Traggey meant was that you are free to do whatever you like in the process of making a game, and
follow your own path to making that something which will become successful as you see fit when in contrast working for a publisher will have its restrictions on how, and what you work with, and on, regardless if that may be your company's wishes, or not.
EDIT: Bleh ninja'd