Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Black Plague Crashes Returning From Cells To Messhall
the dunce Offline
Junior Member

Posts: 3
Threads: 0
Joined: Jun 2009
Reputation: 0
#39
Solved: 8 Years, 8 Months, 3 Weeks ago RE: Black Plague Crashes Returning From Cells To Messhall

(06-09-2009, 04:40 AM)nutcluster Wrote: I've got the same problem - the following fix should work (I'm running an ATI HD 4650)

1. Go to the Catalyst Control Center
2. Go to 3D options
3. Disable Catalyst AI

The reason why this bug occurs is probably the Catalyst driver misinterpreting certain shader scripts, so disabling the 'AI' should make it work properly. While all the Penumbra games work just fine without the Catalyst AI turned on, you may find that it might cause major glitches in other games if disabled. Don't forget to turn it back on when you're done.

Note: Not a 100% guaranteed fix, but it worked for me.


Hmm, I got to another door that wouldn't work for me (Infirmary) And tried this. I'm still get the display driver stopped working error. I also messed around with some more of the Catalyst settings, but still couldn't get it to work :undecided:
06-09-2009, 10:08 PM
Find


Messages In This Thread



Users browsing this thread: 3 Guest(s)