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FlawlessHappiness Offline
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Posts: 3,980
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Joined: Mar 2012
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#2
RE: Monster facing wrong direction?

Yep, that's how it works.
We can't do anything about it, sorry.

Instead of making it a jumpscare, why don't you make the monster spawn where the player can't see him?
And the make the monster walk to the player with pathnodes.
This solves the problem with the facing, and jumpscares have been frowned upon a lot 'round here.

Trying is the first step to success.
06-25-2013, 02:03 PM
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Messages In This Thread
Deleted post - by gruzz - 06-25-2013, 01:58 PM
RE: Monster facing wrong direction? - by FlawlessHappiness - 06-25-2013, 02:03 PM
Deleted post - by gruzz - 06-25-2013, 02:15 PM



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