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Newton.dll Game Crash
PutraenusAlivius Offline
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#8
RE: Newton.dll Game Crash

(06-26-2013, 01:13 PM)Pshyched Wrote: It's smaller than my other map, which runs fine. Haha.. :/

Plus, replacing Newton.dll won't work due to Read-Only attributes. I've tried multiple times to change it to not be on Read-Only, but it reverts back.

Edit: I have deleted a Lot of Tree's, and Grass.. I'm assuming it was that, But why did it do that in the first place? Anyone know why?

Seems like a physics error. Could be some object falling (like corpses that have high polys). Or, you just overloaded the map. Meaning that you add too many polys.

"Veni, vidi, vici."
"I came, I saw, I conquered."
06-26-2013, 01:39 PM
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Messages In This Thread
Newton.dll Game Crash - by Pshyched - 06-25-2013, 06:29 PM
RE: Newton.dll Game Crash - by The chaser - 06-25-2013, 08:21 PM
RE: Newton.dll Game Crash - by Pshyched - 06-26-2013, 11:06 AM
RE: Newton.dll Game Crash - by Kullin - 06-26-2013, 12:39 PM
RE: Newton.dll Game Crash - by Pshyched - 06-26-2013, 12:52 PM
RE: Newton.dll Game Crash - by PutraenusAlivius - 06-26-2013, 12:55 PM
RE: Newton.dll Game Crash - by Pshyched - 06-26-2013, 01:13 PM
RE: Newton.dll Game Crash - by PutraenusAlivius - 06-26-2013, 01:39 PM



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