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Script Help Keep enemies from disappearing after a while
Wapez Offline
Senior Member

Posts: 360
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Joined: Mar 2012
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#3
RE: Keep enemies from disappearing after a while

You can add script areas on his first and last PathNode that becomes triggered when he enters them, and calls a function that assigns him the same PathNodes again, only when he's walking back, the order of the PathNodes needs to be reversed. That'll make him patrol endlessly.

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
06-27-2013, 01:54 PM
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RE: Keep enemies from disappearing after a while - by Wapez - 06-27-2013, 01:54 PM



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