I have the same problem on my Mac Pro with Nvidia 9800
,also I've tried to start each games separatly by:
.../.../Penumbra.app/Contents/MacOs/Penumbra and app asked me about serial then exit, in my log i found:
Quote:-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
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Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
ERROR: Couldn't texture 'PointLight2D.bmp'
FATAL ERROR: Couldn't load PointLight2DDeleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0
sooo.... ATI ? ?? on nvidia ?