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Texture, Model & Animation Help Custom static object in blender does not transfer textures to model ed. or map ed.?
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RE: Custom static object in blender does not transfer textures to model ed. or map ed.?

Texture resolutions that match powers of 2 are only required if you plan on using mipmaps.

What export settings did you have applied when exporting from Blender? And is the MAT file named the same as the PNG?

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07-07-2013, 09:01 AM
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RE: Custom static object in blender does not transfer textures to model ed. or map ed.? - by Your Computer - 07-07-2013, 09:01 AM



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