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Sound problem
Lizard Offline
Member

Posts: 174
Threads: 23
Joined: Jul 2012
Reputation: 5
#1
Sound problem

I just started a new map. where there is a leak that i got to work perfectly with ps and everything, the only thing that wont work is the sound, and i have no idea why

//First time entering map
///////////////////////////
void OnStart()
{

}

//When entering map
////////////////////////
void OnEnter()
{
PlaySoundAtEntity("WaterFlow", "12_epoxy_flow.snt", "WaterStreamArea", 0.1f, true);
}

//When Leaving map
///////////////////////
void OnLeave()
{

}

And yes, the entity to play the sound at is spelled correctly.

CURRENT PROJECT:
A Fathers Secret == Just started
(This post was last modified: 07-23-2013, 02:25 PM by Lizard.)
07-23-2013, 01:25 PM
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Messages In This Thread
Sound problem - by Lizard - 07-23-2013, 01:25 PM
RE: Sound problem - by GoranGaming - 07-23-2013, 01:29 PM
RE: Sound problem - by Lizard - 07-23-2013, 01:30 PM
RE: Sound problem - by No Author - 07-23-2013, 01:49 PM
RE: Sound problem - by Lizard - 07-23-2013, 01:52 PM
RE: Sound problem - by No Author - 07-23-2013, 01:55 PM
RE: Sound problem - by Lizard - 07-23-2013, 01:56 PM
RE: Sound problem - by No Author - 07-23-2013, 02:00 PM
RE: Sound problem - by Lizard - 07-23-2013, 02:03 PM
RE: Sound problem - by GoranGaming - 07-23-2013, 02:07 PM
RE: Sound problem - by Lizard - 07-23-2013, 02:12 PM
RE: Sound problem - by No Author - 07-23-2013, 02:11 PM
RE: Sound problem - by No Author - 07-23-2013, 02:16 PM
RE: Sound problem - by Lizard - 07-23-2013, 02:17 PM
RE: Sound problem - by No Author - 07-23-2013, 02:18 PM
RE: Sound problem - by Lizard - 07-23-2013, 02:20 PM
RE: Sound problem - by No Author - 07-23-2013, 02:22 PM
RE: Sound problem - by Lizard - 07-23-2013, 02:23 PM
RE: Sound problem - by GoranGaming - 07-23-2013, 04:43 PM
RE: Sound problem - by Lizard - 07-23-2013, 09:13 PM



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