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Very odd lighting bug
richm0nkey Offline
Junior Member

Posts: 35
Threads: 9
Joined: Feb 2013
Reputation: 1
#10
RE: Very odd lighting bug

(07-28-2013, 02:27 AM)JustAnotherPlayer Wrote:
(07-27-2013, 08:18 PM)The chaser Wrote: If a BoxLight is bigger than 500 it starts to make weird things, so just duplicate the BoxLight and put it right where the other should continue. Nothing complicated.

By what I know, SpotLights bug at 200 of Radius or 180 of FOV.

No, you shouldn't unless that area that have a different block box is blocked/unaccessible. The reason is because you can easily see a gap between the two.

Even if you put them at the perfect difference from each other?

07-28-2013, 07:11 AM
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Messages In This Thread
Very odd lighting bug - by richm0nkey - 07-27-2013, 11:29 AM
RE: Very odd lighting bug - by Kullin - 07-27-2013, 11:39 AM
RE: Very odd lighting bug - by richm0nkey - 07-27-2013, 07:29 PM
RE: Very odd lighting bug - by richm0nkey - 07-27-2013, 11:41 AM
RE: Very odd lighting bug - by Kullin - 07-27-2013, 11:46 AM
RE: Very odd lighting bug - by WALP - 07-27-2013, 12:35 PM
RE: Very odd lighting bug - by Kullin - 07-27-2013, 02:56 PM
RE: Very odd lighting bug - by The chaser - 07-27-2013, 08:18 PM
RE: Very odd lighting bug - by PutraenusAlivius - 07-28-2013, 02:27 AM
RE: Very odd lighting bug - by richm0nkey - 07-28-2013, 07:11 AM
RE: Very odd lighting bug - by PutraenusAlivius - 07-28-2013, 08:51 AM



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