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Texture, Model & Animation Help problems with exporting a monster from maya
WALP Offline
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RE: problems with exporting a monster from maya

UPDATE:

[Image: KNqWKVG.jpg]

Since this was not a case of normal animation export from maya, but a re-export from blender, I decided to try and do a quick test with something simple, just to see if I was able to export rigs or animations at all.
this little block and its bendy animation did to my surprice crash the model viewer and even gave me the same warnings. For once I was actually pretty happy about that because if it had not, it would be heavily hinting that something was wrong with them being from blender and that I might have to completely re-skin/re-rig my model in maya, but now that the same is happening even with this simple test it leads me to believe that I wont have to go that far, and that I will most likely be able to solve the problem with a setting of sorts within maya.
08-01-2013, 08:27 PM
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RE: problems with exporting a monster from maya - by WALP - 08-01-2013, 08:27 PM



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