The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Garbled audio in game using Ubuntu
german Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2009
Reputation: 0
#1
Solved: 8 Years, 9 Months ago Garbled audio in game using Ubuntu

Hi all,

I just bought the collection, and graphically it's fantastic (fantastically terrifying, anyway). When I'm playing though, about 80% of the time, the audio will go into "aphex twin" mode, and basically sound like electro-static garbage. I played the demos before buying and it didn't happen, so I'm not sure if something has changed or been patched, but I couldn't find any suggestions for this problem on the forums. I know Ubuntu uses PulseAudio and OpenAL doesn't like PA (or vice versa, whatever), but I haven't been able to find a configuration of ~/.alsoftrc that makes it better. FWIW, I'm using an old SoundBlaster Audigy 5.1 and this is the only thing that does this with audio (I think it's also the only OpenAL app I have).

Has anybody had any luck making sound work with Ubuntu and the Penumbra series?

TIA
10-19-2009, 08:54 PM
Find


Messages In This Thread
Garbled audio in game using Ubuntu - by german - 10-19-2009, 08:54 PM



Users browsing this thread: 1 Guest(s)