This happens after doing what needs to be done in the chemical laboratory when trying to leave through the door into the infected corridors:
The story text is displayed while the game is obviously loading the level and then I am told to click to continue. When I click, the screen turns black and I see nothing. The game freezes at this point and I have to kill it (TERM won't do it, I need to use KILL).
The hpl.log is quite huge, I removed 3404 of 3405 repeats of the same line:
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1680 x 1050 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse Vertex
Diffuse Fragment
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1680.000000 : 1050.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... Success!
Device name: ALSA Software on default
Number of mono sources: 32
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
Initializing Penumbra: Black Plague
Version $Rev: 2595 $
Date $Date: 2008-05-03 09:09:49 -0400 (Sat, 03 May 2008) $
Checking Supported Profiles
Profile CG_PROFILE_VP20 is supported
Profile CG_PROFILE_FP20 is supported
Profile CG_PROFILE_VP30 is supported
Profile CG_PROFILE_FP30 is supported
Profile CG_PROFILE_VP40 is supported
Profile CG_PROFILE_FP40 is supported
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Profile CG_PROFILE_GLSLV is supported
Profile CG_PROFILE_GLSLF is supported
Profile CG_PROFILE_GLSLC is supported
Trying to load vertex program!
Success!
All set up done, starting game!
--------------------------------------------------------
Game Running
--------------------------------------------------------
WARNING: Serialize class '' not found!
... above line is repeated 3404 (three-thousand-four-hundred-and-four) times
Loading collada for 'maps/level19_chemical_laboratory.dae' took: 1642 ms
ERROR: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn't create material 'particle_rockpiece.mat'
ERROR: Couldn't create material 'particle_rockpiece.mat'
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Texture 'pasted__blinn1-fx' was not found!
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh.
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact02_pointLight1' to 'artefact02'.Attaching directly to mesh.
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't texture ''
ERROR: Couldn't texture ''
ERROR: Couldn't texture ''
ERROR: Couldn't texture ''
ERROR: Couldn't texture ''
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn't find particle system file 'particle_imp_dirt_hard.ps'
ERROR: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn't find particle system file 'particle_imp_metal.ps'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
Loading collada for 'maps/level16_infected_corridors.dae' took: 1281 ms
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn't create material 'particle_metalpiece.mat'
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
WARNING: Texture 'lambert141-fx' was not found!
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn't preload sound 'enemy_dog_idle'
Loading map 'level16_infected_corridors.dae' took: 8002 ms
In the forum there are patches mentioned, but after reading some posts they seem to be not for the collection...
Any ideas ?