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A Mod for Pigs
palistov Offline
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Posts: 1,208
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Joined: Mar 2011
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#11
RE: A Mod for Pigs

Well how 'bout that. Second option would be to modify the config files for the tools to also load assets from the AMFP directory. I'll see if I can get that working.

EDIT: Yeah it works. Can't load both TDD and AMFP assets though, as far as I know. And again I'm not sure if they have new entity types and/or if those new entity types will crash or simply not register with the tools.

(This post was last modified: 09-12-2013, 06:46 AM by palistov.)
09-12-2013, 06:41 AM
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Messages In This Thread
A Mod for Pigs - by palistov - 09-11-2013, 01:31 AM
RE: A Mod for Pigs - by Tomato Cat - 09-11-2013, 02:36 AM
RE: A Mod for Pigs - by Alex Ros - 09-11-2013, 11:18 AM
RE: A Mod for Pigs - by palistov - 09-11-2013, 08:28 PM
RE: A Mod for Pigs - by Alex Ros - 09-11-2013, 10:05 PM
RE: A Mod for Pigs - by palistov - 09-12-2013, 12:08 AM
RE: A Mod for Pigs - by HorrorElementFilms - 09-12-2013, 01:14 AM
RE: A Mod for Pigs - by Alex Ros - 09-12-2013, 02:22 AM
RE: A Mod for Pigs - by palistov - 09-12-2013, 02:34 AM
RE: A Mod for Pigs - by DamnNoHtml - 09-12-2013, 04:46 AM
RE: A Mod for Pigs - by palistov - 09-12-2013, 06:41 AM
RE: A Mod for Pigs - by Patrik - 09-12-2013, 10:50 AM
RE: A Mod for Pigs - by Adrianis - 09-12-2013, 12:21 PM
RE: A Mod for Pigs - by Patrik - 09-12-2013, 01:23 PM
RE: A Mod for Pigs - by FlawlessHappiness - 09-12-2013, 01:58 PM
RE: A Mod for Pigs - by Adrianis - 09-12-2013, 02:49 PM
RE: A Mod for Pigs - by palistov - 09-12-2013, 06:36 PM



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