Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
V-Synch now works
Draug Offline
Posting Freak

Posts: 1,110
Threads: 5
Joined: Mar 2013
Reputation: 25
#15
Solved: 11 Years, 4 Months, 4 Weeks ago RE: V-Synch now works

(09-12-2013, 07:17 PM)jens Wrote: If maxed out means SSAO high and samples 32 then those should be lowered for starters to medium and max 16. It is a minimal improvement having them maxed out and very demanding.

Oh... now it is running perfectly smooth, thank you very much. Smile I thought my system would be powerfull enough to run it maxed out.
09-12-2013, 07:26 PM
Find


Messages In This Thread
V-Synch now works - by Deu sex - 09-11-2013, 02:23 PM
RE: V-Synch now works - by plutomaniac - 09-11-2013, 03:34 PM
RE: V-Synch now works - by Draug - 09-11-2013, 05:22 PM
RE: V-Synch now works - by plutomaniac - 09-12-2013, 12:03 AM
RE: V-Synch now works - by root - 09-11-2013, 05:26 PM
RE: V-Synch now works - by Damascus Rose - 09-11-2013, 06:25 PM
RE: V-Synch now works - by jens - 09-12-2013, 10:20 AM
RE: V-Synch now works - by plutomaniac - 09-12-2013, 11:15 AM
RE: V-Synch now works - by summit - 09-12-2013, 12:02 PM
RE: V-Synch now works - by plutomaniac - 09-12-2013, 12:03 PM
RE: V-Synch now works - by summit - 09-12-2013, 12:11 PM
RE: V-Synch now works - by plutomaniac - 09-12-2013, 12:13 PM
RE: V-Synch now works - by Draug - 09-12-2013, 07:14 PM
RE: V-Synch now works - by jens - 09-12-2013, 07:17 PM
RE: V-Synch now works - by Draug - 09-12-2013, 07:26 PM
RE: V-Synch now works - by plutomaniac - 09-12-2013, 07:34 PM
RE: V-Synch now works - by Draug - 09-12-2013, 07:57 PM



Users browsing this thread: 1 Guest(s)