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Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility
Tesseract Offline
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility

(09-14-2013, 10:34 AM)Patrik Wrote: DAE and FBX files from 3D Max will be supported. There's still a bit of testing to be done so that we can make sure the new script stuff doesn't mess up old levels/saves, but it really shouldn't be long at all. We know you're waiting. Smile

:O I'm dreaming! I will find you and ask you to marry me.

But seriously thank you for sharing the update with the community. Also, what is that blue fog effect in AMFP? It reminds me of some sort of post processing volume, much like in the UDK where different zones fade to different colours.
09-14-2013, 01:04 PM
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility - by Tesseract - 09-14-2013, 01:04 PM



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