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How to change Servant Grunt texture/material?
PutraenusAlivius Offline
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RE: How to change Servant Grunt texture/material?

(09-25-2013, 09:05 AM)GoreGrinder99 Wrote:
(09-25-2013, 08:35 AM)JustAnotherPlayer Wrote:
(09-25-2013, 07:22 AM)GoreGrinder99 Wrote: Um actually, not solved... I got it to load properly with the new textures in the game but it is static, no animations, no sounds, no nothing, I can even walk through it. In the level editor however it has it's standard animation... What do I do now?!

I changed both .dds files to plain black.

I directed both materials to their respective .dds files.

I changed the lines to direct to the .dds files in the .dea file as well.

Not sure what I could have done to make this happen.

Well Damn... It was set as a static object in the model editor... So, I need to re-assign everything to it... Is there a shortcut anyone knows of?

...You need another servant_grunt model. Or if you would go to the hard work and re-rig him again.

I took the original Grunt .ent and replaced it with the edited one and renamed it to what I had and it worked in game except it was the original game Grunt and not my edit. I went back to the editor and imported it which I forgot to do and it went straight back to what it was doing before, nothing, but it did in fact show as the proper end product I created. I tried to add the animations but once I got to the Walk animation I couldn't continue because it kept telling me that a field was blank when in fact nothing was and I had clicked enter on every box at least 10 times.

If you want me to send you the original files, I could, but atleast get on Skype.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-25-2013, 09:19 AM
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RE: How to change Servant Grunt texture/material? - by PutraenusAlivius - 09-25-2013, 09:19 AM



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