The chaser
Posting Freak
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RE: How to change Servant Grunt texture/material?
Goddamn it JAP, explain yourself better:
Goregrinder, follow these steps:
Create a folder named as you want (grunt_goregrinder, for example)
Place the .dae and .ent file in that folder with the textures (the .dds)
Then, open the .dae with notepad. Go to <Library_images> And you'll find the images that the grunt uses. Following the tutorial I posted before, re-texture your grunt.
So, name your grunt.dae to grunt_goregrinder.dae, and do the same with all the files (grunt_goregrinder.ent, grunt_goregrinder.dds, etc) and apply the things made in the tutorial I posted before.
Then, make a material file that directs to all of your textures and name it the same as your grunt (grunt_goregrinder.mat)
Now, open the grunt_goregrinder.ent with notepad and change the mesh directory to your grunt.
Now, if you open it in model editor, it should be with all it's animations, settings, etc.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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09-25-2013, 10:14 AM |
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