(10-03-2013, 08:30 PM)Damascus Rose Wrote: Are you saying that after every encounter you felt the same fear, and it never got old? Even at the ending?
No, it got old, but never exasperating in my opinion. By the time it got old the game was almost over so it wasn't really a problem for me. Even so, the mere fact that it got old didn't do anything to mitigate the scariness for me. It made me slightly annoyed, sure, but I didn't react as strongly as you did. It definitely could have done with less generic encounters and more special moments like the mad doctor, the Call of Cthulhu chase that precedes it, the brothers and all of the Chris Walker scenes (had they made them a little more interesting). Even so, I just love the art design and audio. Rather than make me depressed by all its flaws it makes me optimistic that the studio will go on to make better games. Even though a lot of supposed industry legends worked on it it's very much an indie game. If they got better writers and worked on creating a more unique gameplay experience they could make some seriously great games. They obviously are very sensitive to aesthetics which are lacking in many games. Who knows. To reuse an expression I just think that it's greater than the sum of its parts.