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Sanity system
SaHeMeRa Offline
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#16
RE: Sanity system

About the walls closing in idea, It sounds great and would most certainly illustrate claustrophobia as gbee proposed, but the walls slowly inching the way towards the player, why wouldn't the player thiink of it as a gameplay mechanic trying to run out of the corridors that seem to want to eat him skipping the story as he runs through the closing walls.
(This post was last modified: 03-07-2010, 03:08 PM by !!!!aadida.)
03-07-2010, 03:07 PM
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Sanity system - by Yithian - 02-27-2010, 02:35 PM



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