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The one-week Environment #2 Finished!
Acies Offline
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#28
RE: The one-week Environment #2

Yeah, what you say is true. Considering how large of an undertaking making a properly looking landscape is I would want to do that in an engine which has full support for it. Mostly so to properly utilize all the tools currently available and learn a technique which is sustainable across all modern engines (ultimately a skill which I can bring with me and apply for new scenarios).

Learning how to make terrains using HPL2 would have me spending time trying to work around limitations, rather than exploring the possibilities and pushing my experience. Ultimately, as I would attempt to create terrain for a new engine, I would have to relearn the workflow to account for all of the details.

It's also the fact of having made something which one can be proud of in the end - something which looks as good as possible!

Someday I'll try something like this:





Thanks for trying to help me out and motivate me! I'm fairly certain 'modern' landscapes contain that technique which you showed above, but I want to eat the whole cake - not just the crumbs!

Edit: I wish everyone the best of luck in this challenge! I'm sure the areas will still look good. I just want to learn landscapes a certain way :]

[Image: mZiYnxe.png]


(This post was last modified: 10-09-2013, 11:17 PM by Acies.)
10-09-2013, 11:15 PM
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