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[Fixed, sort of] A progress blocking bug in AAMFP
Potato Offline
Senior Member

Posts: 678
Threads: 10
Joined: Jun 2012
Reputation: 37
#7
Solved: 10 Years, 4 Months, 2 Weeks ago RE: A progress blocking bug in AAMFP

I'm pretty sure you're referring to a scripted event where Mandus' children run out through an open door into the streets, and the door slams shut. In any case, you weren't supposed to go there, there's a different way where you must progress in the level, though there's quite a few interesting scenes astray of the main path, much like this scene with the children.

[Image: o8JPTkt.jpg]
upsilon floorbot is a qt pa2t
10-14-2013, 11:26 PM
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Messages In This Thread
RE: A progress blocking bug in AAMFP - by WALP - 10-14-2013, 10:31 PM
RE: A progress blocking bug in AAMFP - by Blooker - 10-14-2013, 10:38 PM
RE: A progress blocking bug in AAMFP - by Blooker - 10-14-2013, 11:14 PM
RE: A progress blocking bug in AAMFP - by WALP - 10-14-2013, 11:22 PM
RE: A progress blocking bug in AAMFP - by Potato - 10-14-2013, 11:26 PM
RE: A progress blocking bug in AAMFP - by Blooker - 10-14-2013, 11:35 PM
RE: A progress blocking bug in AAMFP - by Potato - 10-14-2013, 11:38 PM
RE: A progress blocking bug in AAMFP - by Blooker - 10-14-2013, 11:51 PM



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