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Script Help Multipul Keys
i3670 Offline
Posting Freak

Posts: 1,308
Threads: 74
Joined: Oct 2011
Reputation: 36
#2
RE: Multipul Keys

You have not closed you OnStart

void OnStart()
{
AddUseItemCallback("", "key1", "MD1", "Keyfunction1", true);
AddUseItemCallback("", "key2", "MD2", "Keyfunction2", true);
AddUseItemCallback("", "key3", "MD3", "Keyfunction3", true);
AddUseItemCallback("", "key4", "level_wood_3", "Keyfunction4", true);

SetLocalVarInt("Var1", 0);
SetEntityPlayerInteractCallback("dungeonkey1", "func1", true);
SetEntityPlayerInteractCallback("dungeonkey2", "func2", true);
SetEntityPlayerInteractCallback("dungeonkey3", "func3", true);

}

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Messages In This Thread
Multipul Keys - by 3gamers - 10-29-2013, 05:33 PM
RE: Multipul Keys - by i3670 - 10-29-2013, 05:45 PM
RE: Multipul Keys - by 3gamers - 10-29-2013, 05:51 PM
RE: Multipul Keys - by Omenapuu - 10-29-2013, 09:43 PM
RE: Multipul Keys - by 3gamers - 10-29-2013, 10:53 PM
RE: Multipul Keys - by Omenapuu - 10-29-2013, 11:10 PM
RE: Multipul Keys - by 3gamers - 10-29-2013, 11:27 PM



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