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Script Help Adding Delays
RaideX Offline
Member

Posts: 212
Threads: 33
Joined: May 2013
Reputation: 7
#9
RE: Adding Delays

(11-23-2013, 01:37 AM)FlawlessHair Wrote: void OnStart()
{
AddTimer ("FunctionXY_1", 10.0f, "FunctionXY")
}

void FunctionXY (string &in asTimer)
{
if(asTimer == "FunctionXY_1")
{
thingXY()
AddTimer ("FunctionXY_2", 1.0f, "FunctionXY ")
}

if(asTimer == "FunctionXY_2")
{
thingZ()
}
}



How does this look to you? Smile

yes. that seems to be it! probably could've come on that one myselfe, but hey. Thanks for this :3

If you don't draw first, you don't get to draw at all... -The False Shepherd
11-23-2013, 11:06 AM
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Messages In This Thread
Adding Delays - by RaideX - 11-22-2013, 07:12 PM
RE: Adding Delays - by ExpectedIdentifier - 11-22-2013, 07:50 PM
RE: Adding Delays - by RaideX - 11-22-2013, 07:58 PM
RE: Adding Delays - by ExpectedIdentifier - 11-22-2013, 08:00 PM
RE: Adding Delays - by RaideX - 11-22-2013, 08:07 PM
RE: Adding Delays - by ExpectedIdentifier - 11-22-2013, 08:09 PM
RE: Adding Delays - by RaideX - 11-22-2013, 08:14 PM
RE: Adding Delays - by FlawlessHappiness - 11-23-2013, 01:37 AM
RE: Adding Delays - by RaideX - 11-23-2013, 11:06 AM
RE: Adding Delays - by FlawlessHappiness - 11-23-2013, 12:01 PM
RE: Adding Delays - by RaideX - 11-23-2013, 12:53 PM
RE: Adding Delays - by FlawlessHappiness - 11-24-2013, 07:29 PM



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