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Movable townsperson entity / listens to PathNodes
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
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#10
RE: Movable townsperson entity / listens to PathNodes

(12-13-2013, 01:26 PM)kartanonperuna Wrote: How bout some pics,boy?

The maid/townsperson doesn't exactly need pictures... As:

1. They are actual characters from the game, using AAMFP assets
2. It would be difficult to sort of find a means to display the work in an image
3. A download and extract would probably be all you need Tongue

Discord: Romulator#0001
[Image: 3f6f01a904.png]
12-13-2013, 03:52 PM
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RE: Movable townsperson entity / listens to PathNodes - by Romulator - 12-13-2013, 03:52 PM



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