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Script for after you read something?
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#2
RE: Script for after you read something?

void PickNote(string &in asEntity, string &in asType)
{
    //Stuff to happen
}

If you want the player to look at something use StartPlayerLookAt.

Derp.
(This post was last modified: 04-26-2014, 09:46 PM by Neelke.)
04-26-2014, 09:46 PM
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RE: Script for after you read something? - by Neelke - 04-26-2014, 09:46 PM



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