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Add End Credits Timer
PutraenusAlivius Offline
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Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#2
RE: Add End Credits Timer

Spoiler below!

PHP Code: (Select All)
void OnStart() 
{
AddUseItemCallback("""acid_container""padlock_acid_1""unlock_prison_section_1"true);
SetEntityPlayerInteractCallback("notesuicide""PickNote"true);
}
void unlock_prison_section_1(string &in asItemstring &in asEntity)
{
SetPropHealth("padlock_acid_1"0.0f);
RemoveItem("acid_container");
SetEntityActive("padlock_acid_1"false);
}
void PickNote(string &in item)
{
SetEntityActive("Enemy1"true);
SetEntityActive("Enemy2"true);
SetEntityActive("Enemy3"true);   
SetEntityActive("Enemy4"true);
SetEntityActive("Enemy5"true);
SetEntityActive("Enemy6"true);   
SetEntityActive("Enemy7"true);
SetEntityActive("Enemy8"true);
SetEntityActive("Enemy9"true);  
StartPlayerLookAt("Enemy5"2.0f2.0f"StopPlayerLookAt");
AddTimer("StartCredit"5"StartCredits"); //Change 5 to how many seconds you want it to last.
}

void StartCredits(string &in asTimer)
{
StartCredits("ending_alexander.ogg"false"Ending""MainCredits"9000);
AddDebugMessage("OVER 9000!!!1!!"false);



"Veni, vidi, vici."
"I came, I saw, I conquered."
04-27-2014, 05:14 AM
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Messages In This Thread
Add End Credits Timer - by Gladoshatesyou - 04-27-2014, 04:55 AM
RE: Add End Credits Timer - by PutraenusAlivius - 04-27-2014, 05:14 AM
RE: Add End Credits Timer - by Gladoshatesyou - 04-27-2014, 05:34 AM



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