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Double-sided textures?
Mudbill Offline
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Posts: 3,881
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#1
Double-sided textures?

Hi, does anyone know if HPL supports double sided textures export from Maya as .dae using Collada? If it does, could you tell me how?

Right now I just need it because I noticed entities (in the Level Editor) can only be selected by clicking on the texture of the model applied. This is a slight inconvenience to me because I use a basic plane as the model, which has applied a texture to it (the texture is invisible because the model is just a placeholder), but since the texture is only on one side, the entity can only be selected from one side. It's a bit annoying. I can easily work around it by changing the plane to a box, or doing something to make a polyface face out from the back as well, but double-sided textures would be the best.

Thanks ^^

(This post was last modified: 06-02-2014, 04:09 PM by Mudbill.)
06-02-2014, 04:08 PM
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Messages In This Thread
Double-sided textures? - by Mudbill - 06-02-2014, 04:08 PM
RE: Double-sided textures? - by PutraenusAlivius - 06-02-2014, 04:15 PM
RE: Double-sided textures? - by WALP - 06-02-2014, 05:54 PM
RE: Double-sided textures? - by Mudbill - 06-02-2014, 06:16 PM



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