Help with error
I made sure everything was good to start up my level editor and it crashed and here's my error log...
Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1
Current Memory Load: 37
Total Physical Memory: -434810880 bytes
Available Physical Memory: -1893474304 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1901953024 bytes
EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:0041B70C LevelEditor.exe
0023:7735E023 ntdll.dll, RtlFreeHeap()+0126 byte(s)
I don't know what it means I need help!
I fixed a .dll problem and I think the error log is different now...
Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1
Current Memory Load: 36
Total Physical Memory: -434810880 bytes
Available Physical Memory: -1859190784 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1903005696 bytes
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8
EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8
EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:004E7180 LevelEditor.exe, hpl::cGuiSkin::GetGfx, d:\hpl_2\core\sources\gui\guiskin.cpp, line 0277
0023:004E80CD LevelEditor.exe, hpl::cWidgetFrame::OnLoadGraphics()+0013 byte(s), d:\hpl_2\core\sources\gui\widgetframe.cpp, line 0127
0023:004B9C17 LevelEditor.exe, hpl::iWidget::LoadGraphics()+0199 byte(s), d:\hpl_2\core\sources\gui\widget.cpp, line 0785+0017 byte(s)
0023:0049F001 LevelEditor.exe, hpl::cGuiSet::AddWidget()+0097 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 1606+0007 byte(s)
0023:0049FC52 LevelEditor.exe, hpl::cGuiSet::CreateWidgetFrame()+0146 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 0689
0023:0040A120 LevelEditor.exe, iEditorBase::InitLayout()+0128 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 1450+0076 byte(s)
0023:0040C35E LevelEditor.exe, iEditorBase::Init()+2494 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 0894
0023:0048A966 LevelEditor.exe, hplMain()+0198 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0034+0022 byte(s)
0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s)
0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s)
0023:7610338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77369F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77369F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
(This post was last modified: 07-14-2014, 05:36 PM by Inferno Otaku.)
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