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is it possible to...
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#4
RE: is it possible to...

Mostly unrelated to the OP, but have you applied a force to the cannonball? If you only activate it, it will fall down because of gravity. If you want it to move forwards you can either make it into a MoveObject that travels along the X or Z axis at a high speed, or use AddPropForce("Cannonball", 0, 0, 0, "world");

The three numbers must be changed to where you want to push it. If you want it up, for example, you'd make the second number -10000 or so. The axises depend on what direction you want it to fly in. Remember to match it up with the X and Z axises in the level editor.

08-21-2014, 08:52 PM
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Messages In This Thread
is it possible to... - by Amnesiaplayer - 08-21-2014, 07:43 PM
RE: is it possible to... - by Mudbill - 08-21-2014, 08:41 PM
RE: is it possible to... - by Amnesiaplayer - 08-21-2014, 08:47 PM
RE: is it possible to... - by Mudbill - 08-21-2014, 08:52 PM
RE: is it possible to... - by Amnesiaplayer - 08-21-2014, 08:54 PM
RE: is it possible to... - by Mudbill - 08-21-2014, 09:01 PM
RE: is it possible to... - by Amnesiaplayer - 08-21-2014, 09:04 PM
RE: is it possible to... - by FlawlessHappiness - 08-21-2014, 09:14 PM
RE: is it possible to... - by Amnesiaplayer - 08-21-2014, 09:17 PM
RE: is it possible to... - by Mudbill - 08-21-2014, 09:17 PM
RE: is it possible to... - by Mudbill - 08-21-2014, 09:18 PM
RE: is it possible to... - by Amnesiaplayer - 08-22-2014, 05:29 AM
RE: is it possible to... - by FlawlessHappiness - 08-22-2014, 07:17 AM
RE: is it possible to... - by Amnesiaplayer - 08-22-2014, 01:04 PM



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