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I always hit this point in development when...
MsHannerBananer Offline
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Posts: 218
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Joined: Sep 2013
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#4
RE: I always hit this point in development when...

I try to think of how good it'll feel to accomplish something. As someone who regrettably quits halfway in or never finishes anything worthwhile, the determination to actually complete something keeps me going.

I also feel that, while also nerve-racking, it'll feel amazing to have someone, even if just one person, interested in what I'm doing and wanting to play it when I'm finished. Despite how boredom creeps in when I'm editing levels or play testing the same thing to find bugs, if someone shows interest, I find enough motivation to deliver what I promised.


I write a lot. I'm obsessive compulsive enough that after each chapter, I have to go back to read everything from page one. Over and over again I read pages I've read hundreds of times before to watch out for any loose ends. I find that it helps if I stop writing for a few days and come back later when I'm refreshed and don't remember as much.

If you're becoming bored, maybe take a step back and just stop working for a few days to a week. Relax, go about your daily routine without touching the engine or editing levels or scripting, and just really do nothing. Just a few days and you should be able to come back with a fresher perspective than before, and it might help as far as development is concerned. Smile

08-30-2014, 06:02 AM
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RE: I always hit this point in development when... - by MsHannerBananer - 08-30-2014, 06:02 AM



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