Sorry for no answering, i wasn't at home
I tried all the 3 options of "Parent > Keep transform" and it give me this...
Before :
http://img4.hostingpics.net/pics/274057before.jpg
After :
http://img4.hostingpics.net/pics/624799after.jpg
I tried anyway to export to DAE with all options like in your pic, place it in this folder : Amnesia 1.3 BETA\redist\custom_stories\The Revenge\entities\enemy\AmnesiaMonster
Still crashing in ModelView
I tried to create a .mat texture like this :
http://img4.hostingpics.net/pics/408864S...Editor.jpg
And it give me this error...
http://img4.hostingpics.net/pics/521257ERROR.jpg
And same error even if there are no .mat file, only the .dae
And when it happen, it create a .msh file
You can see it in this screenshot :
http://img4.hostingpics.net/pics/306174Folder.jpg
Help please ?... Had enough with all this...
If you, or anyone can create a clear tutoriel of A to Z for exporting Blender/Maya model to HPL2 Engine, it would be very great.
Thanks in advance.